Tuesday, February 10, 2026

The 2025 reTROview reTROspective!!!

Welcome back for the 2025 reTROview reTROspective! My faithful reader is beyond delighted. 2025 was a very good gaming year for me. I played a lot of co-op games with my children and experienced a wide range of new and old games that I enjoyed a ton. Here are the games I completed in 2025 in alphabetical order:

1.       Adventure Island II (Game Boy)

2.       Alleyway

3.       Avenging Spirit

4.       Balatro

5.       Batman the Animated Series

6.       Batman: The Video Game (Game Boy)

7.       Bloodstained: Ritual of the Night

8.       Bonk's Adventure (Game Boy)

9.       Broforce

10.  Castlevania II: Belmont's Revenge

11.  Cyber Citizen Shockman Zero

12.  Darkwing Duck (Game Boy)

13.  Diablo IV

14.  Downwell

15.  EA College Football 25

16.  Final Fantasy Adventure

17.  Giga Wing

18.  Goat Simulator 3

19.  Golden Axe

20.  Gun-Nac

21.  Horizon Chase Turbo

22.  It Takes Two

23.  Kickle Cubicle

24.  Kirby and the Forgotten Land

25.  Legend of Zelda: Tears of the Kingdom

26.  Mario and Sonic at the Olympic Games Tokyo 2020 (Arcade)

27.  Mario Kart: Super Circuit

28.  Marvel Midnight Suns

29.  Mega Man Battle Network

30.  Mega Man II (Game Boy)

31.  Mega Man III (Game Boy)

32.  Mega Man IV (Game Boy)

33.  Mega Man X5

34.  Metal Storm

35.  Minecraft Dungeons

36.  Panic Restaurant

37.  Pokemon Pinball: Ruby and Sapphire

38.  Princess Peach Showtime!

39.  River City Ransom

40.  Rocket Knight Adventures

41.  Shovel Knight: Pocket Dungeon

42.  Sonic Advance

43.  Street Fighter 6

44.  Suikoden

45.  Super Mario Galaxy

46.  The Witcher

47.  Undertale

48.  X-Men (Arcade)

Forty-eight new completions is a number I can be proud of. Four a month feels about right, especially with lots of little games mixed in to pad the stats. Let’s get going with our awards!

Honorable Mentions

X-Men

I got a new job this year. One of my last events with my last job was going to a pizza place/arcade with my colleagues. After an awkward meal with the whole game, my work buddies and I beat X-Men and Teenage Mutant Ninja Turtles. It was a fascinating look at beat ‘em up design from that era, because you can see two diverging paths of what beat ‘em ups could be, and what they became. TMNT is bigger, bolder, flashier, unfair, and more spectacular. X-Men is fairer more under control, and a bit monotonous. I’d label these two routes the arcade and home console paths, although both are arcade games. While X-Men isn’t exactly the archetypal home console beat ‘em up (Streets of Rage 2, if you were interested), it lays the blueprint for how the genre can be done well and fairly. I really enjoyed it!

Pokemon Pinball: Ruby and Sapphire

This is a great pinball game. It’s got tons of replayability due to all the creatures you can catch while playing and has wonderful video elements that make this ideal for video game pinball (a very different genre than physical pinball, although there are overlaps). If you haven’t played it, and you like pinball and Pokémon, you are missing out.

Bloodstained: Ritual of the Night

This game brings very little new to the genre but delivers on everything that you’d expect from an Igavania. It’s well worth the time you’ll spend with it.

It Takes Two

This is a very wholesome co-op game to play together with a spouse. It’s also a good way to introduce a wide range of genres to a novice gamer. There are sections that are more than competent homages to first-person shooters, top-down action RPGs, flight sims, fighting games, rhythm games, and more!

College Football 25

NCAA Football is back, baby! They had to get rid of the name, but this is an extremely polished football game that lays promising groundwork for our future of football gaming. Recruiting is SO satisfying, and that’s what you must nail to get my vote. How it will work with transfer portal insanity, though?

Giga Wing

Few people talk about this game, and they absolutely should. It’s an incredibly flashy and fun vertical shooter that would have gotten every quarter munched in the arcade had it come out 5 years earlier, when arcades were thriving. Alas…

Shovel Knight Pocket Dungeon

Pocket Dungeon is a meticulously designed and engaging puzzle/roguelike game set in the Shovel Knight universe. The presentation values are extremely high, the music is great, and there are tons of characters who all play very differently. I didn’t love it, but I massively respected it. Check it out!

Batman the Animated Series

Licensed games are generally poor. Fortunately, I have such a love for Batman that I am always happy to try any Batman game, no matter how bad (and some of them are very bad indeed). This Konami developed action platformer has beautiful sprites, superb animation, feels very appropriate for its source material, and great difficulty balance. My big complaint is that I wanted one big final challenge level, but the last level was just walking right until you challenge a disappointing final boss. Oh well.

The 2025 reTROview reTROspective Top 10!

Castlevania II: Belmont’s Revenge

The Game Boy Castlevania games are generally bad. This doesn’t have to be the case. Konami knew how to develop for the system. Castlevania is usually very visually and mechanically simple. All it would take is some good music, intelligent level design, and some tender love and care and the green screen could easily deliver a great Castlevania experience. Fortunately, they absolutely crushed it once, with Belmont’s Revenge. It’s not perfect, but it’s very impressive for a Game Boy game and well worth experiencing.

Horizon Chase Turbo

This is a racing game that simply oozes charm. The game looks absolutely gorgeous and can have up to four people playing split screen – a huge plus in my home. There are tons of tracks to race, and you’ll be unlocking cars constantly. There are oodles of stretch goals that will unlock the highest-level cars for those persistent enough. If you like arcade-style racers, this is well worth a play.

Rocket Knight Adventures

There were two routes to go when it came to platformers in the 90s, and Rocket Knight Adventures chose the “Sega” route. Filled to the brim with incredibly flashy set pieces and visuals, Rocket Knight will let you do cool stuff constantly – and what could a 90s kid want more than that? It’s in the same box as Sonic, Vectorman, Earthworm Jim, Gunstar Heroes, and all those dudes. But Rocket Knight is towards the top of those rankings in quality and absolutely delivers on the price of admission.

Metal Storm

Speaking of spectacular platformers, Metal Storm! This game was a treat to experience for the first time. It’s unique gravity flipping mechanic enabled some very memorable levels and bosses, and this game plays impressively on its humble hardware. This is a rare expensive NES cartridge that is worth experiencing aside from its price tag. Although I’d never pay that price tag.

Gun-Nac

The NES is not really known for its shooters. The system chugs with too many enemies/objects on the screen. It’s not super colorful like the Turbografx/PC Engine. But Compile wrenched every bit of performance out of the NES to deliver an excellent vertical shooter that also serves as perhaps the single best introduction to the genre for a new player. It teaches with a gentle hand, delivers cool and fun moments to keep the player engaged, and ramps up in difficulty perfectly. Again, I’d never pay this amount of money for a cartridge, but it’s tempting for Gun-Nac!

Super Mario Galaxy

The Wii is a huge blind spot for my gaming knowledge. I don’t think I’ve played any Nintendo console less, other than Virtual Boy. Due to my lack of engagement, I somehow skipped out on what every agrees is a superb Mario game. It was excellent, but I found it being outclassed by Super Mario Odyssey in basically every way. I know this is completely anachronistic and unfair, but I believe Odyssey perfects the great ideas in Galaxy. Sue me. It’s still number 5 on my list of best games of the year.

Balatro

I already wrote about Balatro extensively for my piece on roguelikes earlier this year. I grew a little tired of it once I realized that the best tactics were rarely built around building killer poker hands, but rather buffing mundane hands like pair and high cards. Despite that, there’s no denying the addictive quality of this game. It’s a true masterwork in visual polish and engaging gameplay.

Street Fighter 6

After several years, 6 finally dropped to a price point that I was willing to pay. And, like usual, I got sucked back in – although this time I went deeper than ever before. I hosted a tournament at my house. I made Platinum (I know, not that impressive) by playing hours of ranked until my efforts were yielding diminishing returns. I probably could make Diamond, but don’t want to put in the grind to get there (it would probably take me 40-60 hours). Anyway, this is a wonderful Street Fighter, and fighting games don’t get any better than a wonderful Street Fighter. I’d say this is my second favorite entry in the series after Third Strike. The single player mode is atrocious, though. Please shoot it straight into the surface of the sun.

The Legend of Zelda: Tears of the Kingdom

When the Nintendo developers are freed to do something super wacky, genius usually emerges. This is as madcap as Zelda games get, and it’s still astonishing to me that they were able to totally deliver on an extremely high quality sequel to Breath of the Wild that has enough uniqueness to it to stand apart. At times, it felt like the massive suite of gameplay options available to the player restricted the creativity of the developers a touch – they almost didn’t know what to do with such a broad palette of actions and solutions. I still prefer Breath of the Wild, but Tears completes an incredible era for Zelda. I can’t wait to see what Nintendo has up next!

Undertale

I am bored to tears by lore and story in video games. There are a few exceptions. Chrono Trigger. Final Fantasy IV, VII, X, and XIII. Final Fantasy Tactics Advance (yes, really). Mass Effect. Hades. Mother 3. Half-Life 2. I have played literally hundreds of video games to completion and these are the only ones that I care about the plot in the slightest. Maybe with a better translation I could be convinced on Xenogears. Give me a fun sandbox to play in with super controls and great level design. Give me the capacity to grind my opponents to death due to hard work and clever allocation of resources. But please, don’t focus your game on story for my sake. This year, however, a game made me feel some things. REALLY feel some things. It had me completely questioning the underlying logic of many of my favorite games. And it does it all in the first 20 minutes of the game.

SPOILER ALERT: IF YOU HAVEN’T PLAYED UNDERTALE YET, PLEASE DON’T KEEP READING – GO EXPERIENCE IT FOR YOURSELF.

Undertale is downright incredible. The game opens with a familiar enough premise to those of us who have played a JRPG before. A strong, quiet protagonist finds themselves in a foreign land and quickly discovers that destiny has big plans for them. They set out with a single-minded dedication to growing strong enough to achieve their dreams and save the world. But the protagonist encounters a kindly lady on their quest, one who gives them shelter, and even bakes them a delicious pie. When the protagonist attempts to depart on their quest in the morning, the kindly lady recommends that they stay – the outside world is simply too dangerous for such a young and naïve person to experience alone. The kindly lady insists that if you are to complete your quest, you’ll need to go through her. Battle ensues, with a simple but engaging battle system that is a blend of bullet hell shooter, Earthbound, and Super Mario RPG. You must surpass her to complete your quest, right? In any other RPG, the kindly lady comments that you are stronger than she thought, gives you some reward items, tells you to take care, and is always there for you to return home to, offering sage advice and assistance throughout your journey.

In Undertale, the kindly lady is murdered, never to be heard from again. You have blood on your hands.

I can’t tell you just how much this shook me to my core. It is genius game design, offering homage to the RPGs of the past while offering a just-gentle-enough reminder that real life is not like a video game. Violence cannot solve the vast majority of our problems and always leaves us something less than human on the other side. For the rest of the game, I was dedicated to finding peaceful solutions to all my problems but could never quite shake the Lady Macbeth level of shame that filled me as I watched the maternal lady dying at my hands mere hours earlier. I will absolutely be playing it again knowing what I do, but I don’t know if I will ever be able to live down what I did to the kindly old lady in the name of my quest. Shame on me.

Spoiler Alert Over

Anyway, this game is spectacular. It’s one of 6 games from the 2010s that I’ve happily given perfect scores to (Slay the Spire, Shovel Knight, Breath of the Wild, Super Mario Odyssey, and Civilization VI are the other five). This is a must-experience game that is so thoughtful, funny, and well-crafted that it’s quite unlike any other game I’ve ever played. Please play it when you get a chance, especially if you enjoy JRPGs. It will leave you a little different for having played it – a distinction precious few games can claim.

2025 Stinker of the Year: Sonic Advance

It’s a three-way tie at the bottom of the rankings with a triumvirate of games that I rated at 7/10. Of the three (Sonic Advance, Mario Kart Super Circuit, and Goat Simulator 3), Sonic Advance felt the worst to me. It was ugly with poor level design. Not awful, but just average. Not much of a stinker of the year but I try to stick with games I enjoy. To be clear, I did play worse games (so many HORRENDOUS licensed beat ‘em ups on the SNES) this year but Sonic Advance was the worst one I beat.

Now, it’s time to revisit my goals from last year!

2025 Goal #1: Complete Suikoden

Check. It was pretty good. Not worth the money I spent on it.

2025 Goal #2: Fix Hardware

I fixed up my controller fleet and my PS2, so let’s call that a check.

2025 Goal #3: Complete 30 games

Crushed it. I finished 48 this year.

2025 Goal #4: Finish all the numbered Mega Man X games

Nope! I did finish X5, though. I just didn’t want to.

2025 Goal #5: Read 24 books

I didn’t complete this goal, but I did read 20 books, so that’s pretty close. I’ll give myself a B+.

Now, it’s time for some goals for 2026.

2026 Goal #1: Play a long RPG

Maybe Final Fantasy XV. No commitments.

2026 Goal #2: Fix my Nintendo 64 and Gamecube

Somehow, neither of them are working. I’m distraught.

2026 Goal #3: Complete 35 games

Seems about right.

2026 Goal #4: Finish Command and Conquer

It’s now the oldest game on my backlog and it’s time. I made it 80% of the way through it a few years ago and I need to finish it.

2026 Goal #5: Read 20 books

20 felt right last year. I don’t want to force myself to read short books just to get to 24.

And that’s it! See you next time.

-TRO